Most single players try to win a brutal army in ROTR and they realize they can't LOL so they go posting on the forums how crap this mod is. so if the above doesnt work, by all means try the gentool, dont know if I can help further, but let me know. RotR and ShW are not as good as the other mods in my opinion since single player folks like to have a significant advantage over the computer, the want an "All Powerful Unbeatable, 100 units available faction" and devastate the CPU, Who doesn't? lol that should work gentool is of course awesome, especially you want it to have widescreen and higher resolution setting. ShockWave (more interesting because you have 4x3 factions but is not being developed currently, but should get better soon 1.2 version)Īfter playing ShW and RotR all other mods fall behind.īut then when it comes to single player, and vs computer play. Rise of the Reds (its under dev, so only 5 factions, but more balanced, a large community, and has its own server) swr.netĢ. The best mods are the ones that are being developed for multiplayer balance. not very accurate pollīut I guess its "FUN" if that is what is intended hereĭepends on how many ppl play pvp vs pvc. I suppose dropping PC VA would also make bit more personal, class specific storiers at least marginally more likely again.I would say this is kinda accurate when it comes to pvcįor us multiplayer players. Modify the string value containing your serial key by adding the minus between the number sections. I liked that about Tiberian Dawn a lot tbh, since you have very limited resources so every unit deployment matters. Happy Holidays Stellar Warfare - Brand new. I don't like RTS as much where the goal is just to bloat your economy and churn out as many units as you can. Idea of having a half decent amount of story like this, at half decent rate of release sounds infinitely better to me than what we've gotten over last.7 years or something. Open Windows Registry (WINKEY+R, regedit) and browse to HKEYLOCALMACHINESOFTWAREWow6432NodeElectronic ArtsEA GamesCommand and Conquer Generals Zero Hourergc. ago I like the Tiberium theme more, though Sun was peak for that, sadly. Alliance alerts where NPCs are mostly English VA and silent PC picks from a decent wealth of different things to say seems perfectly fine and immersive to me. Just playing KOTFE again after few years. Imho it is clear budget for producing story at any half decent rate just simply is not there. I don't understand what there is to miss or hold on to in tea spoon fed one size fits all lackluster stuff we've gotten since KOTET. I assume literally nobody has high hopes of SWTOR ever returning to that again though. I completely understand why people miss huge wealth of class specific VA content of vanilla, and wish there'd be more of that happening. Exactly how much of the rest of the game would you like to sactifice on this altar? Exactly what would you remove from active development to get few more lines from Jennifer Hale and co? One character requiring 48 actors must have a terrible cost though. Much better imo, they can gladly bring them back instead of this rubbish. Yavin side quests were fine, they're condensed, you don't have to endure the awkward dialogue mode and your characters even say something from time to time. Obviously I have no idea how exactly this game is budgeted. So, ideally I'd like the devs to reduce cost for something else and add a fraction more voiced dialogue instead of the terrible KOTOR style convos as part of the main story. Yeah I know it's there to save money and not for the fun of it.
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